A sound installation driven by machine learning and sound submissions from all around the world.
Sound of the Earth: Chapter 3, brings together the idea of a local and global community that is connected through sound and was launched at the Triennale Milano Festival in July 2022. The artwork is designed to challenge how we experience foreign cultures by using machine learning to connect distinct localities to create a collective soundscape, where no land masses or borders are visible. The artwork is a reminder that everyone can find common ground and connection when we listen to each other. The artwork combines an interactive website developed as part of the Artists + Machine Intelligence Grants at Google Arts & Culture with an accompanying physical installation.
The website (www.soundoftheearth.org) digitally represents the world as a geodesic sphere and invites users to submit and listen to sounds from all over the world from the comfort of their own home. You are invited to submit sounds online and join the global sound archive which is being created as part of this project. The project uses machine learning to link user-submitted sounds to their nearest sonic neighbours, generating a unique journey through a changing soundscape that transcends geographic borders. The physical installation consists of a black 4m diameter geodesic sphere, positioned around the sphere visitors will hear a range of sounds, all of which have been submitted via the www.soundoftheearth.org website.